I have tried to make two different projects with Vinoma and then built them as WebGL builds.
When I put this on my website, the WebGL player loads and the VN main menu displays but nothing happens when I click “Start” on the main menu for the VN.
Also, if I click the Settings button from the main menu, I get the Settings dialog but the is very strange behavior from the “Resolution” buttons. The resolution values change to very strange numbers but mosly “0x0”. The sliders also seem to ‘stick’ to the mouse pointer.
I am using Chrome Version 58.0.3029.110 (64-bit) on a Windows 10 machine.
I have been able to get other WebGL builds (Fungus) to work properly, so I know the Unity WebGL build process itself is working.