I’m trying to change a sprite using blox but can’t for the life of me find a way to tell the sprite renderer the sprite I want to use. Here’s the setup;
Create a Blox variable. Put the sprite in that varibale via the inspector,. Use the Variable Block to get it and use as a block in the field of the renderer block.
Kinda similar flow to how scripts/components works.
Awesome, thanks. The vids filled in all the blanks.