Changing the Tileset of a map post build

(Matt Molloy) #1


I’m looking for some advice on the feasibility of changing a tileset being used on a map after it has been built using another.

For example, let us say I build a level using a medievil tileset.

I then wonder what that level would look like using a wild west tileset.

is there any functionality for allowing me to tell TileEd to built that same map using the new Tileset assets?

Thank you for any help!


(Leslie Young) #2


(Matt Molloy) #3

Thank you. In the same vein, is it possible to move tiles once they have been placed? Let us say I have created two levels which in hindsight are too close to each other. Do I have the ability to move tiles using the tool?

(Leslie Young) #4

If they are on separate TileEd map objects *you know that one you created from menu) then you can simply move that whole object; else you will have to mark-and-copy the tiles and question and paste them somewhere else.