Changing the Tileset of a map post build


(Matt Molloy) #1

Hi,

I’m looking for some advice on the feasibility of changing a tileset being used on a map after it has been built using another.

For example, let us say I build a level using a medievil tileset.

I then wonder what that level would look like using a wild west tileset.

is there any functionality for allowing me to tell TileEd to built that same map using the new Tileset assets?

Thank you for any help!

Matt


(Leslie Young) #2

this? https://www.youtube.com/watch?v=c_0QCRG_s6Q&index=10&list=PLuaBtUXEKcdIIqdtwkVbnnHyoP8ZXOhzx


(Matt Molloy) #3

Thank you. In the same vein, is it possible to move tiles once they have been placed? Let us say I have created two levels which in hindsight are too close to each other. Do I have the ability to move tiles using the tool?


(Leslie Young) #4

If they are on separate TileEd map objects *you know that one you created from menu) then you can simply move that whole object; else you will have to mark-and-copy the tiles and question and paste them somewhere else.