Absolutely loving TileEd. It’s fantastically straightforward to use.
I’m making a game where you visit the same maps at different times of year. As such, I want to essentially make multiple variations of the same map, with the same tiles, but a different “skin.” For instance, a “Summer” Tileset and a “Winter” Tileset, etc.
I was trying to think of the best way to accomplish this, and it seemed to me that doing a copy+paste of a Tileset and then just dropping new prefabs over the old ones would ensure everything would stay nice and consistent. Then you could possibly just “recreate” the same map by assigning it to the new tileset for each season.
Is this something that can be added easily to TileEd?