I’m in a team that is developing a visual novel using Blox Game Systems and VN Engine. However, since our writers are not well-versed in programming or Unity, we want to use a visual scripting system to act as an interface between the text and BGS, so that BGS can create its blocks automatically from an external script.
How can we do that? We have decompiled the two DLL files needed for that, and have succeeded in creating a block without compiling errors. However, the created block doesn’t show up in the flowchart. So, my question is: how can we get BGS to create blocks in the flowchart remotely?