It appears that don’t Destroy on load of Vinoma MainScene is causing problems in my other game scenes( as a result of several audio listeners). Is there any way to fix it?
vivek_chakraverty (Vivek Chakraverty) #1
leslie (Leslie Young) #2
Normally when you create a new Unity scene it will place a camera with audio listener attached. Simply remove that listener… or remove the one in Vinoma’s Unity scene (I do not think it should be a problem).