Is it possible to interact with tiles in a tileEd Map:
- I created a prefab “wall” with meshrenderer
- My camera has a box collider trigger
- I would like that when the camera box collider touches a tile, it would disable its meshrenderer
I tried as below using TileEdTileTag +othercollider but it says that other collider doesnt have a mesh renderer. Although I used a debug to check what the other collider is, and it is the wall
If someone could let me know what I should correct here? Thks a lot.