I guess now its my time to sneak peek my project. So now I want to introduce: Konstru, a Game about a Guy building up a City
So at the Moment there is no real story behind the Game. Its more a concept of mixing two Genres together. RPG and citybuilding.
So yeah. I dont know what i should say more then here is a link to the current build: http://pixelpizza.de/unity/Konstru/Konstru_Webplayer.html
One thing i would like to mention is, that i really would like to see something like a plyRTS extension since setting up the buildings, is a mess. Like defining upgrade values, building time, production, building requirements, level caps and so on are stored in blox inside the building prefab. And it would be cool if you could set them up like items and then just instantiate whenever you want and when they fit the requirements (like building x needs building y first to get build for example). So Leslie, if you need some input how this could look, i always would offer my time there
For the grid stuff iam using the grid framework from the assetstore but something directly from plygame would be even nicer. But i am thinking about getting rid oft then grid and allow total free placement.
Thats it! Cheers!