Think I misunderstood the problem.
Are you talking about the meta field you can edit in the TileSet Editor?
That data is not placed in the tile GameObject in the scene. It is only ever available in the tile’s definition
TileEdTile and the map asset
I guess you refer to the data in
TileEdMapTile not being updated. The recreate tool won’t fix that. I will have to add something which goes through all the map assets and update the field on each tile.
New button will be in Update 1.3.2