Thanks Alien. I do like the idea behind Blox and I am going to try and stick with it and pick up what I can.
My main reason is Leslie is active with updates and further development, unlike some other visual tools out there.
Williamian More guides/videos is what I am hoping for, hence putting the message up on the forum.
I was just hoping to get into it a bit quicker and generate some real results by following complete tutorials on all aspects of developing a game. Unfortunately the only thing similar I can find is how to recreate Roll-a-ball using Blox2.
Up to now I have managed to move a capsule around a plane using the horizontal and vertical axis with addforce Not a massive achievement but it worked I could have probably (with lots of reading up) also done it as a C# script but that would have likely taken ages.
I did however feel like I made more progress when first starting out with Playmaker. My main problem with Playmaker though was not fully understanding how the FSM's were working. I just don't find it very intuitive, and I also found when I got my first character fully animated and walking jumping etc. that it seemed very slow?
Fingers crossed Leslie (or someone else conversant with Blox) can find the time to put up some more tutorial videos.