hello, I’m making an isometric tactical game and I’m looking for a tool to manage the character movement and I found MapNav but I have some questions.(sorry, my English is bad btw :()
1- How MapNav work with tiles of different heights accessible only by certain directions? example: in the middle of my map I have a wall tile that is one height level over the others, and the only way to get units over the wall is using a ramp in the extreme left of the wall, can units be blocked to get over the wall unless they use the ramp?
2- Does the plugin have triggers direction situations? I’m working in an isometric view and have different animations for each side the characters move for each direction