- Fixed: Item set to “auto-pickup” would go to bag when trying to equip it
- Fixed: UpdateActionBar was not removing icon set in slot that was cleared
- Fixed: Default Layers where not being created in new projects under Unity 5.
- Added: Option to turn off auto saving and a button to that can be used to save
- Added: Quest Accepted, Completed and Rewarded callbacks in DiaQEngine
- Added: Quest Accepted, Completed and Rewarded Events for plyGame/ plyBlox