Ok, so for a terrain type auto tile, I was wondering if it is possible to place tile on top of the tile in a auto tile way to create more vertical cliff like walls. Assuming that the art set is made for it.
So I want to place a tile, and then raise the grid up, and then place another tile on top at the same x , z point.
Then the first tile I have placed should change to the base tile ( that has no top part in the model ) and the second tile I have placed shows the tile with smooth continuity and then top part with ground on.
In order for this to work , we will ofcouse need 3 sets of autotiles, one for bottom, middle, top sets. I can sort of see that this is already possible with using layer and then manually placing them by changing sets per layer , but it would be super cool to be able to just draw with a single “set” that can do this auto tiling not just horizontally but vertically too.