I’m thinking about buying TileEd, but I have some questions
If I make a big level, will all the tiles load at once when the level starts or does it load dynamically as the camera moves around the level? It would be nice if the level was split into chunks that were loaded as needed.
Will any custom scripts I have on my prefabs carry on to the level?
3.If I change a prefab will that affect an already placed tile?
Are the tiles always under the TileEd game object or can they be moved out? Can I create a level with TileEd and then remove TileEd from the project, but keeping my level as “loose” GameObjects?
Why not provide source code? This is my biggest hesitation for buying this asset. If you stop supporting it at some point, then I may be stuck with non-functioning asset that is vital for my game, without any way of fixing it myself.
Thanks in advance, the asset looks very promising