Rebuilding from TileEd map rotates walls - Dungeon Tiles

(Matt Molloy) #1


This issue is related to using the Dungeon Builder Starter kit from BitGem and using the refresh/rebuild from TileEd map data option.

When this rebuild option is used all of the walls in the scene rotate as shown in the uploaded image below (this is post rebuild).

Just trying to figure why this has started happening - any help or advice appreciated.


(James Taft) #2

I’m having the exact same issue. I’ve made sure the wall, and convex and concave corners are correctly oriented, but it still flips the walls and corners 180 degrees. Any help is appreciated.

(Matt Molloy) #3

Hi James,

Did you make any progress on the solution?