Question 1: In games like World of Warcraft and others, if the player is away from monsters, they are disabled and turned on when the player approaches a certain distance. In plyGame there is NPC Manager, but when it disables monsters, it does not work correctly. How can this be realized? Because too many synchronized monsters that the player simply does not see.
Question 2: When a new player connects to all NPCs, Monsters and Player are at their starting positions. The synchronization of a new position occurs with the one who moves, can you synchronize positions immediately when the player connects?