Hey again! I am hoping you can lend me some ideas on how to rotate tiles. I want to make a custom level with roofs and diagonal nodes, like a ramp.
Here is a pic of what I mean, the node doesn’t change to the rotation of the collider/tile object.
Any tip how I can get the rotation of the node to change as I am building a custom level? I am not sure where in the code to do it. Thank you!!!