Hi again !
I searched quite a lot before, but couldn’t solve few things myself !
I am using the sample RPGUI, which I thinkis great as a base ! And of course, I changed the visual switching elements in the RPGUI scene.
But there is a little problem for a non-coder like myself, there are some elements that doesn’t seem to be in the scene as editable, but generated by code. Especially Quest name button, and status attributes.
Is there a way to change their position and font etc easily like in the RPGUI scene ? Did I miss something maybe ?
One more thing, how does these UI update themselves ? I noticed that when I equip an item with BAG and STATUS both open, it’s icon moves to the equipment slot(which is intantly updated) but the attribute added(attack +1 for exemple)
is visible only if I close and re-open the status UI. most of elements are not updating their infos realtime.
Thanks a lot !