Is the Gizmos folder present in the project? That is where Unity looks for these icons.
No, they don’t seem to be imported.
Have you tried re importing PlyGame from the asset store?
PlyGame? Sorry, I don’t have this asset. I only have Blox3’s license. I tried to re import Blox3, but it was the same result.
HA, never mind, I didn’t realize you were referring to Blox3, ha. Time more Coffee. But same question, did you try to re-import Blox3 from the asset store to get the missing files.
I have re-imported unitypackage from Asset Store, but there is still no icon Folder after import. Thank you for your advice, anyway.
I’ve just created a new project and imported Blox from the asset store and it came in fine and created the Gizmos folder. But I am on Windows.
Do you get any messages (like errors) in the console? Make sure you did not turn them off (buttons to the right on console toolbar).
Sorry,There is no messages in the console. I promise I didn’t do anything until the import was complete. I found the same problem in the previous blox’s version. Of course, I tested it under the Windows system, and in Unity it didn’t have that problem, I don’t know why this happens at MacOS.
MacOS and Windows handling of paths differ. Probably something stupid on my part and you are only the 1st to report this problem. I do not work on OSX so I would have never seen the problem.
For now you can manually extract the icons to the Gizmos folder (like I show in screenshot). They are located in