Here’s a different controller for plyGame. It has not been intensively tested and it was not created for plyGame specifically (only adapted to work with it) so there might be things that do not work right. Let me know if you find something strange and I might fix it. You can also use it outside of plyGame but will have to change some plyGame specific calls like the input stuff.
If you use the player manger to spawn the player, which you probably will be, then make sure to place the
CameraRig prefab in all scenes the player will be spawned in.