TileEd updates


(Leslie Young) #22

1.2.2


(Leslie Young) #23

1.2.3

  • Updated plyLib
  • Updated doc links

(Leslie Young) #24

1.2.4

  • Updated for Unity 5.5
  • Updated to latest plyLib
  • Added option to ignore props when using recreate function

(Leslie Young) #25

1.2.5

  • Fixed problem with the map recreate and props
  • Changed how showing of selection wireframe works. Unity’s new outline/ wire gizmo options are now turned off when the map is selected and turned on again when the map is deselected.

(Leslie Young) #26

1.2.6

  • Updated with latest plyLib and new folder structure as required by Blox 3.

(Leslie Young) #27

1.2.7

  • Added new Map Tool allowing Duplication of a map and replacement of its Tile and Prop sets.

(Leslie Young) #28

1.2.8

  • Updated with latest plyLib
  • Made some changes for functions marked deprecated in Unity 5.6.1

(Leslie Young) #29

1.2.9

  • Unity 2017.1 compatibility update

(Leslie Young) #30

1.3.0

  • Unity 2017.1 related update
  • Fixed errors caused when changing project to use Experimental .Net 4.6

(Leslie Young) #31

1.3.1

  • Added the “Narrow” auto-tile type.

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(Leslie Young) #32

1.3.2-4

  • Added a button which must be used to update existing maps after making changes to a tile’s meta data.


(Leslie Young) #34

1.3.5

  • Unity 2018 update (let me know if you find any problem I missed)