2016-09-08 11:05:40 UTC
Added option to set Sorting Layer/ Order for Tile and Prop sets
Added callbacks when tile/ prop is placed - see bottom of
2016-10-14 06:36:21 UTC
Updated doc links
2016-12-01 11:30:26 UTC
Updated for Unity 5.5
Updated to latest plyLib
Added option to ignore props when using recreate function
2016-12-01 17:36:12 UTC
Fixed problem with the map recreate and props
Changed how showing of selection wireframe works. Unity's new outline/ wire gizmo options are now turned off when the map is selected and turned on again when the map is deselected.
2016-12-31 09:57:54 UTC
Updated with latest plyLib and new folder structure as required by Blox 3.
2017-02-28 11:22:35 UTC
Added new Map Tool allowing Duplication of a map and replacement of its Tile and Prop sets.
2017-06-08 07:18:14 UTC
Updated with latest plyLib
Made some changes for functions marked deprecated in Unity 5.6.1
2017-07-12 10:11:57 UTC
Unity 2017.1 compatibility update
2017-07-18 09:31:27 UTC
Unity 2017.1 related update
Fixed errors caused when changing project to use Experimental .Net 4.6
2017-09-02 11:40:35 UTC
Added the “Narrow” auto-tile type.
2017-09-08 09:25:50 UTC
Added a button which must be used to update existing maps after making changes to a tile’s meta data.
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