Hello everyone, I’m having a bit of trouble getting a custom GUI made with plyGame’s Blox to prevent player click movement when the clicking on the GUI. Any general pointers?
Trevs_S (Trevs S ) #1
Trevs_S (Trevs S ) #2
Trevs_S (Trevs S ) #3
The event trigger belongs to the “Bag” object in the hierarchy. The On Update and UIHover triggers belong to the UI Parent object.
Trevs_S (Trevs S ) #4
I figured it out, I made a small script that handled mouse input and added it to the player object.