Vinoma updates


(Leslie Young) #21

1.1.6

  • Fixed problem where incorrect Dialogue might show up after a save was restored.

(Leslie Young) #22

1.1.7

  • The previous update broke the Portrait function. It will now show up again when used.

(Leslie Young) #23

1.1.8

  • Added options, on Vinoma Settings window, to disable in-game settings management and to disable build list settings management by Vinoma

(Leslie Young) #24

1.1.9

Updated for Unity 5.4


(Leslie Young) #25

1.2.0

  • Added check to catch possible error while rendering the Enter Action.

(Leslie Young) #26

1.2.1

  • Updated for Unity 5.5.x
  • Added buttons, to toolbar, to move current scene up/ down in list of scenes.

(Leslie Young) #27

1.2.2


(Leslie Young) #28

1.2.3

  • Added support for including variable values in Variable, Button and Goto Actions; and also the similar Variable and Goto options for Hotspots. See docs for more information on this.
  • Where you would normally enter the value you can enter a variable name and tell Vinoma it is a variable by adding an @ in front of the name; ex “@variable-name
  • See the Variable action docs for an example image; http://www.plyoung.com/vinoma-actions.html#variable

(Leslie Young) #29

1.2.4


(Leslie Young) #30

1.2.5

  • Made a change to UI Updaters to prevent possible execution errors.

(Leslie Young) #31

1.2.6

  • Added Random option to Variable Action
  • Made changed to functions marked as deprecated in Unity 5.6.1

(Leslie Young) #32

1.2.7

  • Added option to duplicate Vinoma Scenes

(Leslie Young) #33

1.2.8

  • Changed how the Vinoma Scene selection popup works so that it is easier to find a scene when there are many of them.

(Leslie Young) #34

1.2.9

  • Fixed: Vinoma Scene editor was not showing scene during and after play mode.

(Leslie Young) #35

1.3.0

  • Unity 2017.1 compatibility update

(Leslie Young) #36

1.3.1

  • Unity 2017.1 related update
  • Fixed errors caused when changing project to use Experimental .Net 4.6

(Leslie Young) #37

1.3.2

  • Fixed problem with the Vinoma Scene list popup in Unity 2017.1

(Leslie Young) #38

1.3.3

  • The Wait action responded to clicks happening on buttons.

(Leslie Young) #39

1.3.4

  • Fixed problem with localization.

(Leslie Young) #40

1.3.5

  • Made change so that player must click on Dialogue defined area to advance. This area is not the panel but the main container so make sure it covers the area you want clicked on.